Move ChatSystem.Emotes to shared (#40866)

* move to shared

* entity effect to shared

* refactor: whitespaces+xml-doc typo fixups

* refactor: a little bit more of xml-doc typos fixups

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
This commit is contained in:
slarticodefast
2025-10-13 20:06:01 +02:00
committed by GitHub
parent 774468ad71
commit ee9d1032bb
28 changed files with 209 additions and 171 deletions

View File

@@ -0,0 +1,41 @@
using Content.Shared.Chat;
using Content.Shared.Inventory;
using Content.Shared.Speech.Components;
namespace Content.Shared.Speech.EntitySystems;
public sealed class EmoteBlockerSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<EmoteBlockerComponent, BeforeEmoteEvent>(OnEmoteEvent);
SubscribeLocalEvent<EmoteBlockerComponent, InventoryRelayedEvent<BeforeEmoteEvent>>(OnRelayedEmoteEvent);
}
private static void OnRelayedEmoteEvent(Entity<EmoteBlockerComponent> entity, ref InventoryRelayedEvent<BeforeEmoteEvent> args)
{
OnEmoteEvent(entity, ref args.Args);
}
private static void OnEmoteEvent(Entity<EmoteBlockerComponent> entity, ref BeforeEmoteEvent args)
{
if (entity.Comp.BlocksEmotes.Contains(args.Emote))
{
args.Cancel();
args.Blocker = entity;
return;
}
foreach (var blockedCat in entity.Comp.BlocksCategories)
{
if (blockedCat == args.Emote.Category)
{
args.Cancel();
args.Blocker = entity;
return;
}
}
}
}