Move ChatSystem.Emotes to shared (#40866)
* move to shared * entity effect to shared * refactor: whitespaces+xml-doc typo fixups * refactor: a little bit more of xml-doc typos fixups --------- Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
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@@ -1,20 +1,21 @@
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using Content.Server.Popups;
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using Content.Shared.Popups;
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using Content.Shared.Mobs;
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using Content.Server.Chat;
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using Content.Server.Chat.Systems;
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using Content.Server.Clothing.Systems;
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using Content.Shared.Chat.Prototypes;
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using Robust.Shared.Random;
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using Content.Shared.Stunnable;
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using Content.Shared.Damage;
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using Robust.Shared.Prototypes;
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using Content.Server.Emoting.Systems;
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using Content.Server.Clothing.Systems;
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using Content.Server.Popups;
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using Content.Server.Speech.EntitySystems;
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using Content.Shared.Cluwne;
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using Robust.Shared.Audio.Systems;
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using Content.Shared.NameModifier.EntitySystems;
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using Content.Shared.Chat;
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using Content.Shared.Chat.Prototypes;
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using Content.Shared.Clumsy;
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using Content.Shared.Cluwne;
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using Content.Shared.Damage;
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using Content.Shared.Mobs;
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using Content.Shared.NameModifier.EntitySystems;
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using Content.Shared.Popups;
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using Content.Shared.Stunnable;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Random;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Cluwne;
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@@ -75,7 +76,7 @@ public sealed class CluwneSystem : EntitySystem
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EnsureComp<AutoEmoteComponent>(ent.Owner);
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_autoEmote.AddEmote(ent.Owner, ent.Comp.AutoEmoteId);
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}
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EnsureComp<ClumsyComponent>(ent.Owner);
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var transformMessage = Loc.GetString(ent.Comp.TransformMessage, ("target", ent.Owner));
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