Limit atmos device rates (#6533)
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@@ -1,7 +1,4 @@
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using Content.Shared.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos.Piping.Binary.Components
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{
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@@ -28,6 +25,7 @@ namespace Content.Server.Atmos.Piping.Binary.Components
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public string OutletName { get; set; } = "outlet";
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("targetPressure")]
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public float TargetPressure { get; set; } = Atmospherics.OneAtmosphere;
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}
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}
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