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@@ -668,7 +668,7 @@ namespace Content.Server.Arcade.Components
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{
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var blockGameSystem = EntitySystem.Get<BlockGameSystem>();
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_highScorePlacement = blockGameSystem.RegisterHighScore(_component._player.AttachedEntity.Name, Points);
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_highScorePlacement = blockGameSystem.RegisterHighScore(IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_component._player.AttachedEntity.Uid).EntityName, Points);
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SendHighscoreUpdate();
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}
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_component.UserInterface?.SendMessage(new BlockGameMessages.BlockGameGameOverScreenMessage(Points, _highScorePlacement?.LocalPlacement, _highScorePlacement?.GlobalPlacement));
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