@@ -99,15 +99,15 @@
|
|||||||
state: Mime
|
state: Mime
|
||||||
|
|
||||||
# Chaplain
|
# Chaplain
|
||||||
- type: entity
|
#- type: entity
|
||||||
id: SpawnPointChaplain
|
# id: SpawnPointChaplain
|
||||||
parent: SpawnPointJobBase
|
# parent: SpawnPointJobBase
|
||||||
name: spawn point (chaplain)
|
# name: spawn point (chaplain)
|
||||||
components:
|
# components:
|
||||||
- type: SpawnPoint
|
# - type: SpawnPoint
|
||||||
job_id: Chaplain
|
# job_id: Chaplain
|
||||||
- type: Sprite
|
# - type: Sprite
|
||||||
state: Chaplain
|
# state: Chaplain
|
||||||
|
|
||||||
# Janitor
|
# Janitor
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -249,4 +249,3 @@
|
|||||||
job_id: SecurityOfficer
|
job_id: SecurityOfficer
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: Security Officer
|
state: Security Officer
|
||||||
|
|
||||||
|
|||||||
@@ -105,20 +105,20 @@
|
|||||||
- type: Icon
|
- type: Icon
|
||||||
state: pda-mime
|
state: pda-mime
|
||||||
|
|
||||||
- type: entity
|
#- type: entity
|
||||||
name: Chaplain PDA
|
# name: Chaplain PDA
|
||||||
parent: BasePDA
|
# parent: BasePDA
|
||||||
id: ChaplainPDA
|
# id: ChaplainPDA
|
||||||
description: God's chosen PDA.
|
# description: God's chosen PDA.
|
||||||
components:
|
# components:
|
||||||
- type: PDA
|
# - type: PDA
|
||||||
idCard: ChaplainIDCard
|
# idCard: ChaplainIDCard
|
||||||
- type: Appearance
|
# - type: Appearance
|
||||||
visuals:
|
# visuals:
|
||||||
- type: PDAVisualizer
|
# - type: PDAVisualizer
|
||||||
state: pda-chaplain
|
# state: pda-chaplain
|
||||||
- type: Icon
|
# - type: Icon
|
||||||
state: pda-chaplain
|
# state: pda-chaplain
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: Quartermaster PDA
|
name: Quartermaster PDA
|
||||||
|
|||||||
@@ -174,19 +174,19 @@
|
|||||||
- type: PresetIdCard
|
- type: PresetIdCard
|
||||||
job: Mime
|
job: Mime
|
||||||
|
|
||||||
- type: entity
|
#- type: entity
|
||||||
parent: IDCardStandard
|
# parent: IDCardStandard
|
||||||
id: ChaplainIDCard
|
# id: ChaplainIDCard
|
||||||
name: chaplain ID card
|
# name: chaplain ID card
|
||||||
components:
|
# components:
|
||||||
- type: Sprite
|
# - type: Sprite
|
||||||
layers:
|
# layers:
|
||||||
- state: default
|
# - state: default
|
||||||
- state: assigned
|
# - state: assigned
|
||||||
- state: idchaplain
|
# - state: idchaplain
|
||||||
|
#
|
||||||
- type: PresetIdCard
|
# - type: PresetIdCard
|
||||||
job: Chaplain
|
# job: Chaplain
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: IDCardStandard
|
parent: IDCardStandard
|
||||||
|
|||||||
@@ -1,20 +1,20 @@
|
|||||||
- type: job
|
#- type: job
|
||||||
id: Chaplain
|
# id: Chaplain
|
||||||
name: "chaplain"
|
# name: "chaplain"
|
||||||
positions: 1
|
# positions: 1
|
||||||
startingGear: ChaplainGear
|
# startingGear: ChaplainGear
|
||||||
department:
|
# department:
|
||||||
- Civilian
|
# - Civilian
|
||||||
icon: "Chaplain"
|
# icon: "Chaplain"
|
||||||
access:
|
# access:
|
||||||
- Chapel
|
# - Chapel
|
||||||
- Maintenance
|
# - Maintenance
|
||||||
|
|
||||||
- type: startingGear
|
#- type: startingGear
|
||||||
id: ChaplainGear
|
# id: ChaplainGear
|
||||||
equipment:
|
# equipment:
|
||||||
innerclothing: ClothingUniformJumpsuitChaplain
|
# innerclothing: ClothingUniformJumpsuitChaplain
|
||||||
backpack: ClothingBackpack
|
# backpack: ClothingBackpack
|
||||||
shoes: ClothingShoesColorBlack
|
# shoes: ClothingShoesColorBlack
|
||||||
idcard: ChaplainPDA
|
# idcard: ChaplainPDA
|
||||||
ears: ClothingHeadsetService
|
# ears: ClothingHeadsetService
|
||||||
|
|||||||
Reference in New Issue
Block a user