fix use delay cooldown visual bug (#23532)

This commit is contained in:
themias
2024-01-04 13:13:38 -05:00
committed by GitHub
parent 3502f5d3db
commit edd85a5d2d

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@@ -398,7 +398,7 @@ public sealed class HandsUIController : UIController, IOnStateEntered<GameplaySt
useDelay is not { DelayStartTime: var start, DelayEndTime: var end })
{
hand.CooldownDisplay.Visible = false;
return;
continue;
}
hand.CooldownDisplay.Visible = true;