Make anomaly generator always spawn anomalies on station (#18508)

This commit is contained in:
Nemanja
2023-08-01 00:12:55 -04:00
committed by GitHub
parent 73c323fd62
commit edd7535564
3 changed files with 16 additions and 7 deletions

View File

@@ -4,6 +4,7 @@ using Content.Server.Audio;
using Content.Server.Explosion.EntitySystems;
using Content.Server.Materials;
using Content.Server.Radio.EntitySystems;
using Content.Server.Station.Systems;
using Content.Shared.Anomaly;
using Content.Shared.Anomaly.Components;
using Content.Shared.DoAfter;
@@ -28,6 +29,7 @@ public sealed partial class AnomalySystem : SharedAnomalySystem
[Dependency] private readonly ExplosionSystem _explosion = default!;
[Dependency] private readonly MaterialStorageSystem _material = default!;
[Dependency] private readonly SharedPointLightSystem _pointLight = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly RadioSystem _radio = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;