Reapply "Remove some BUI boilerplate" (#30214) (#30219)

* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
This commit is contained in:
metalgearsloth
2024-07-21 14:48:13 +10:00
committed by GitHub
parent 87e52e50b4
commit edb05e36bb
137 changed files with 1102 additions and 1757 deletions

View File

@@ -1,12 +1,13 @@
using Content.Shared.VoiceMask;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Shared.Prototypes;
namespace Content.Client.VoiceMask;
public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IPrototypeManager _protomanager = default!;
[ViewVariables]
private VoiceMaskNameChangeWindow? _window;
@@ -19,12 +20,11 @@ public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
{
base.Open();
_window = new(_proto);
_window = this.CreateWindow<VoiceMaskNameChangeWindow>();
_window.ReloadVerbs(_protomanager);
_window.OpenCentered();
_window.OnNameChange += OnNameSelected;
_window.OnVerbChange += verb => SendMessage(new VoiceMaskChangeVerbMessage(verb));
_window.OnClose += Close;
}
private void OnNameSelected(string name)

View File

@@ -17,7 +17,7 @@ public sealed partial class VoiceMaskNameChangeWindow : FancyWindow
private string? _verb;
public VoiceMaskNameChangeWindow(IPrototypeManager proto)
public VoiceMaskNameChangeWindow()
{
RobustXamlLoader.Load(this);
@@ -32,12 +32,10 @@ public sealed partial class VoiceMaskNameChangeWindow : FancyWindow
SpeechVerbSelector.SelectId(args.Id);
};
ReloadVerbs(proto);
AddVerbs();
}
private void ReloadVerbs(IPrototypeManager proto)
public void ReloadVerbs(IPrototypeManager proto)
{
foreach (var verb in proto.EnumeratePrototypes<SpeechVerbPrototype>())
{