Reapply "Remove some BUI boilerplate" (#30214) (#30219)

* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
This commit is contained in:
metalgearsloth
2024-07-21 14:48:13 +10:00
committed by GitHub
parent 87e52e50b4
commit edb05e36bb
137 changed files with 1102 additions and 1757 deletions

View File

@@ -1,5 +1,6 @@
using Content.Shared.Robotics;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Robotics.UI;
@@ -16,7 +17,9 @@ public sealed class RoboticsConsoleBoundUserInterface : BoundUserInterface
{
base.Open();
_window = new RoboticsConsoleWindow(Owner);
_window = this.CreateWindow<RoboticsConsoleWindow>();
_window.SetEntity(Owner);
_window.OnDisablePressed += address =>
{
SendMessage(new RoboticsConsoleDisableMessage(address));
@@ -25,9 +28,6 @@ public sealed class RoboticsConsoleBoundUserInterface : BoundUserInterface
{
SendMessage(new RoboticsConsoleDestroyMessage(address));
};
_window.OnClose += Close;
_window.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
@@ -37,14 +37,6 @@ public sealed class RoboticsConsoleBoundUserInterface : BoundUserInterface
if (state is not RoboticsConsoleState cast)
return;
_window?.UpdateState(cast);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
_window?.Dispose();
_window.UpdateState(cast);
}
}