* Reapply "Remove some BUI boilerplate" (#30214)
This reverts commit cb0ba66be3.
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
This commit is contained in:
@@ -9,35 +9,39 @@ namespace Content.Client.Power.Generator;
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class GeneratorWindow : FancyWindow
|
||||
{
|
||||
private readonly EntityUid _entity;
|
||||
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly ILocalizationManager _loc = default!;
|
||||
|
||||
private readonly SharedPowerSwitchableSystem _switchable;
|
||||
private readonly FuelGeneratorComponent? _component;
|
||||
private PortableGeneratorComponentBuiState? _lastState;
|
||||
private EntityUid _entity;
|
||||
|
||||
public GeneratorWindow(PortableGeneratorBoundUserInterface bui, EntityUid entity)
|
||||
public float? MaximumPower;
|
||||
|
||||
public event Action<int>? OnPower;
|
||||
public event Action<bool>? OnState;
|
||||
public event Action? OnSwitchOutput;
|
||||
public event Action? OnEjectFuel;
|
||||
|
||||
public GeneratorWindow()
|
||||
{
|
||||
_entity = entity;
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
_entityManager.TryGetComponent(entity, out _component);
|
||||
_switchable = _entityManager.System<SharedPowerSwitchableSystem>();
|
||||
|
||||
EntityView.SetEntity(entity);
|
||||
TargetPower.IsValid += IsValid;
|
||||
TargetPower.ValueChanged += (args) =>
|
||||
{
|
||||
bui.SetTargetPower(args.Value);
|
||||
OnPower?.Invoke(args.Value);
|
||||
};
|
||||
|
||||
StartButton.OnPressed += _ => bui.Start();
|
||||
StopButton.OnPressed += _ => bui.Stop();
|
||||
OutputSwitchButton.OnPressed += _ => bui.SwitchOutput();
|
||||
FuelEject.OnPressed += _ => bui.EjectFuel();
|
||||
StartButton.OnPressed += _ => OnState?.Invoke(true);
|
||||
StopButton.OnPressed += _ => OnState?.Invoke(false);
|
||||
OutputSwitchButton.OnPressed += _ => OnSwitchOutput?.Invoke();
|
||||
FuelEject.OnPressed += _ => OnEjectFuel?.Invoke();
|
||||
}
|
||||
|
||||
public void SetEntity(EntityUid entity)
|
||||
{
|
||||
_entity = entity;
|
||||
EntityView.SetEntity(entity);
|
||||
}
|
||||
|
||||
private bool IsValid(int arg)
|
||||
@@ -45,7 +49,7 @@ public sealed partial class GeneratorWindow : FancyWindow
|
||||
if (arg < 0)
|
||||
return false;
|
||||
|
||||
if (arg > (_lastState?.MaximumPower / 1000.0f ?? 0))
|
||||
if (arg > (MaximumPower / 1000.0f ?? 0))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@@ -53,16 +57,17 @@ public sealed partial class GeneratorWindow : FancyWindow
|
||||
|
||||
public void Update(PortableGeneratorComponentBuiState state)
|
||||
{
|
||||
if (_component == null)
|
||||
MaximumPower = state.MaximumPower;
|
||||
|
||||
if (!_entityManager.TryGetComponent(_entity, out FuelGeneratorComponent? component))
|
||||
return;
|
||||
|
||||
_lastState = state;
|
||||
if (!TargetPower.LineEditControl.HasKeyboardFocus())
|
||||
TargetPower.OverrideValue((int)(state.TargetPower / 1000.0f));
|
||||
var efficiency = SharedGeneratorSystem.CalcFuelEfficiency(state.TargetPower, state.OptimalPower, _component);
|
||||
var efficiency = SharedGeneratorSystem.CalcFuelEfficiency(state.TargetPower, state.OptimalPower, component);
|
||||
Efficiency.Text = efficiency.ToString("P1");
|
||||
|
||||
var burnRate = _component.OptimalBurnRate / efficiency;
|
||||
var burnRate = component.OptimalBurnRate / efficiency;
|
||||
var left = state.RemainingFuel / burnRate;
|
||||
|
||||
Eta.Text = Loc.GetString(
|
||||
@@ -102,14 +107,15 @@ public sealed partial class GeneratorWindow : FancyWindow
|
||||
}
|
||||
|
||||
var canSwitch = _entityManager.TryGetComponent(_entity, out PowerSwitchableComponent? switchable);
|
||||
var switcher = _entityManager.System<SharedPowerSwitchableSystem>();
|
||||
OutputSwitchLabel.Visible = canSwitch;
|
||||
OutputSwitchButton.Visible = canSwitch;
|
||||
|
||||
if (switchable != null)
|
||||
{
|
||||
var voltage = _switchable.VoltageString(_switchable.GetVoltage(_entity, switchable));
|
||||
var voltage = switcher.VoltageString(switcher.GetVoltage(_entity, switchable));
|
||||
OutputSwitchLabel.Text = Loc.GetString("portable-generator-ui-current-output", ("voltage", voltage));
|
||||
var nextVoltage = _switchable.VoltageString(_switchable.GetNextVoltage(_entity, switchable));
|
||||
var nextVoltage = switcher.VoltageString(switcher.GetNextVoltage(_entity, switchable));
|
||||
OutputSwitchButton.Text = Loc.GetString("power-switchable-switch-voltage", ("voltage", nextVoltage));
|
||||
OutputSwitchButton.Disabled = state.On;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user