Reapply "Remove some BUI boilerplate" (#30214) (#30219)

* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
This commit is contained in:
metalgearsloth
2024-07-21 14:48:13 +10:00
committed by GitHub
parent 87e52e50b4
commit edb05e36bb
137 changed files with 1102 additions and 1757 deletions

View File

@@ -2,6 +2,7 @@
using Content.Shared.Chat;
using Content.Shared.NukeOps;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
using Robust.Shared.Configuration;
using Robust.Shared.Timing;
@@ -11,8 +12,6 @@ namespace Content.Client.NukeOps;
public sealed class WarDeclaratorBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly ILocalizationManager _localizationManager = default!;
[ViewVariables]
private WarDeclaratorWindow? _window;
@@ -23,13 +22,7 @@ public sealed class WarDeclaratorBoundUserInterface : BoundUserInterface
{
base.Open();
_window = new WarDeclaratorWindow(_gameTiming, _localizationManager);
if (State != null)
UpdateState(State);
_window.OpenCentered();
_window.OnClose += Close;
_window = this.CreateWindow<WarDeclaratorWindow>();
_window.OnActivated += OnWarDeclaratorActivated;
}
@@ -42,13 +35,6 @@ public sealed class WarDeclaratorBoundUserInterface : BoundUserInterface
_window?.UpdateState(cast);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
_window?.Dispose();
}
private void OnWarDeclaratorActivated(string message)
{
var maxLength = _cfg.GetCVar(CCVars.ChatMaxAnnouncementLength);