Reapply "Remove some BUI boilerplate" (#30214) (#30219)

* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
This commit is contained in:
metalgearsloth
2024-07-21 14:48:13 +10:00
committed by GitHub
parent 87e52e50b4
commit edb05e36bb
137 changed files with 1102 additions and 1757 deletions

View File

@@ -2,6 +2,7 @@ using Content.Shared.Containers.ItemSlots;
using Content.Shared.Nuke;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Nuke
{
@@ -11,15 +12,13 @@ namespace Content.Client.Nuke
[ViewVariables]
private NukeMenu? _menu;
public NukeBoundUserInterface([NotNull] EntityUid owner, [NotNull] Enum uiKey) : base(owner, uiKey)
public NukeBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
_menu = new NukeMenu();
_menu.OpenCentered();
_menu.OnClose += Close;
_menu = this.CreateWindow<NukeMenu>();
_menu.OnKeypadButtonPressed += i =>
{
@@ -62,15 +61,5 @@ namespace Content.Client.Nuke
break;
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Close();
_menu?.Dispose();
}
}
}