Reapply "Remove some BUI boilerplate" (#30214) (#30219)

* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
This commit is contained in:
metalgearsloth
2024-07-21 14:48:13 +10:00
committed by GitHub
parent 87e52e50b4
commit edb05e36bb
137 changed files with 1102 additions and 1757 deletions

View File

@@ -1,6 +1,7 @@
using Content.Shared.Humanoid.Markings;
using Content.Shared.MagicMirror;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.MagicMirror;
@@ -17,7 +18,7 @@ public sealed class MagicMirrorBoundUserInterface : BoundUserInterface
{
base.Open();
_window = new();
_window = this.CreateWindow<MagicMirrorWindow>();
_window.OnHairSelected += tuple => SelectHair(MagicMirrorCategory.Hair, tuple.id, tuple.slot);
_window.OnHairColorChanged += args => ChangeColor(MagicMirrorCategory.Hair, args.marking, args.slot);
@@ -29,9 +30,6 @@ public sealed class MagicMirrorBoundUserInterface : BoundUserInterface
args => ChangeColor(MagicMirrorCategory.FacialHair, args.marking, args.slot);
_window.OnFacialHairSlotAdded += delegate () { AddSlot(MagicMirrorCategory.FacialHair); };
_window.OnFacialHairSlotRemoved += args => RemoveSlot(MagicMirrorCategory.FacialHair, args);
_window.OnClose += Close;
_window.OpenCentered();
}
private void SelectHair(MagicMirrorCategory category, string marking, int slot)
@@ -65,14 +63,5 @@ public sealed class MagicMirrorBoundUserInterface : BoundUserInterface
_window.UpdateState(data);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Dispose();
}
}