* Reapply "Remove some BUI boilerplate" (#30214)
This reverts commit cb0ba66be3.
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
This commit is contained in:
@@ -9,42 +9,44 @@ namespace Content.Client.MachineLinking.UI;
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class SignalTimerWindow : DefaultWindow
|
||||
{
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
|
||||
private const int MaxTextLength = 5;
|
||||
|
||||
public event Action<string>? OnCurrentTextChanged;
|
||||
public event Action<string>? OnCurrentDelayMinutesChanged;
|
||||
public event Action<string>? OnCurrentDelaySecondsChanged;
|
||||
|
||||
private readonly SignalTimerBoundUserInterface _owner;
|
||||
|
||||
private TimeSpan? _triggerTime;
|
||||
|
||||
private bool _timerStarted;
|
||||
|
||||
public SignalTimerWindow(SignalTimerBoundUserInterface owner)
|
||||
public event Action? OnStartTimer;
|
||||
|
||||
public SignalTimerWindow()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
_owner = owner;
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
CurrentTextEdit.OnTextChanged += e => OnCurrentTextChange(e.Text);
|
||||
CurrentDelayEditMinutes.OnTextChanged += e => OnCurrentDelayMinutesChange(e.Text);
|
||||
CurrentDelayEditSeconds.OnTextChanged += e => OnCurrentDelaySecondsChange(e.Text);
|
||||
StartTimer.OnPressed += _ => OnStartTimer();
|
||||
StartTimer.OnPressed += _ => StartTimerWeh();
|
||||
}
|
||||
|
||||
public void OnStartTimer()
|
||||
private void StartTimerWeh()
|
||||
{
|
||||
if (!_timerStarted)
|
||||
{
|
||||
_timerStarted = true;
|
||||
_triggerTime = _owner.GetCurrentTime() + GetDelay();
|
||||
_triggerTime = _timing.CurTime + GetDelay();
|
||||
}
|
||||
else
|
||||
{
|
||||
SetTimerStarted(false);
|
||||
}
|
||||
_owner.OnStartTimer();
|
||||
|
||||
OnStartTimer?.Invoke();
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
@@ -54,9 +56,9 @@ public sealed partial class SignalTimerWindow : DefaultWindow
|
||||
if (!_timerStarted || _triggerTime == null)
|
||||
return;
|
||||
|
||||
if (_owner.GetCurrentTime() < _triggerTime.Value)
|
||||
if (_timing.CurTime < _triggerTime.Value)
|
||||
{
|
||||
StartTimer.Text = TextScreenSystem.TimeToString(_triggerTime.Value - _owner.GetCurrentTime());
|
||||
StartTimer.Text = TextScreenSystem.TimeToString(_triggerTime.Value - _timing.CurTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user