improve job special (#30753)
* cleanup of AddComponentSpecial * add RemoveComponentSpecial * require --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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@@ -1,34 +1,22 @@
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using Content.Shared.Roles;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Manager;
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namespace Content.Server.Jobs
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namespace Content.Server.Jobs;
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public sealed partial class AddComponentSpecial : JobSpecial
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{
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[UsedImplicitly]
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public sealed partial class AddComponentSpecial : JobSpecial
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{
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[DataField("components")]
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[AlwaysPushInheritance]
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[DataField(required: true)]
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public ComponentRegistry Components { get; private set; } = new();
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/// <summary>
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/// If this is true then existing components will be removed and replaced with these ones.
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/// </summary>
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[DataField]
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public bool RemoveExisting = true;
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public override void AfterEquip(EntityUid mob)
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{
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// now its a registry of components, still throws i bet.
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// TODO: This is hot garbage and probably needs an engine change to not be a POS.
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var factory = IoCManager.Resolve<IComponentFactory>();
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var serializationManager = IoCManager.Resolve<ISerializationManager>();
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foreach (var (name, data) in Components)
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{
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var component = (Component) factory.GetComponent(name);
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var temp = (object)component;
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serializationManager.CopyTo(data.Component, ref temp);
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entityManager.RemoveComponent(mob, temp!.GetType());
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entityManager.AddComponent(mob, (Component)temp);
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}
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}
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var entMan = IoCManager.Resolve<IEntityManager>();
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entMan.AddComponents(mob, Components, removeExisting: RemoveExisting);
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}
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}
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16
Content.Server/Jobs/RemoveComponentSpecial.cs
Normal file
16
Content.Server/Jobs/RemoveComponentSpecial.cs
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@@ -0,0 +1,16 @@
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using Content.Shared.Roles;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Jobs;
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public sealed partial class RemoveComponentSpecial : JobSpecial
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{
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[DataField(required: true)]
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public ComponentRegistry Components { get; private set; } = new();
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public override void AfterEquip(EntityUid mob)
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{
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var entMan = IoCManager.Resolve<IEntityManager>();
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entMan.RemoveComponents(mob, Components);
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}
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}
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