Reflection refactor (#19253)

This commit is contained in:
metalgearsloth
2023-08-25 12:48:27 +10:00
committed by GitHub
parent 67580e08bf
commit ed81d1a4da
7 changed files with 146 additions and 74 deletions

View File

@@ -0,0 +1,13 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Weapons.Reflect;
/// <summary>
/// Added to an entity if it equips a reflection item in a hand slot or into its clothing.
/// Reflection events will then be relayed.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class ReflectUserComponent : Component
{
}