Fix station income instantly accumulating roundstart (#36572)

Fix station money accumulating roundstart
This commit is contained in:
Nemanja
2025-04-14 19:00:34 -04:00
committed by GitHub
parent ace3682de3
commit ed3e4c7d4e
5 changed files with 27 additions and 13 deletions

View File

@@ -55,13 +55,13 @@ public sealed partial class CargoSystem
!TryComp<StationCargoBountyDatabaseComponent>(station, out var bountyDb))
return;
var untilNextSkip = bountyDb.NextSkipTime - _timing.CurTime;
var untilNextSkip = bountyDb.NextSkipTime - Timing.CurTime;
_uiSystem.SetUiState(uid, CargoConsoleUiKey.Bounty, new CargoBountyConsoleState(bountyDb.Bounties, bountyDb.History, untilNextSkip));
}
private void OnPrintLabelMessage(EntityUid uid, CargoBountyConsoleComponent component, BountyPrintLabelMessage args)
{
if (_timing.CurTime < component.NextPrintTime)
if (Timing.CurTime < component.NextPrintTime)
return;
if (_station.GetOwningStation(uid) is not { } station)
@@ -71,7 +71,7 @@ public sealed partial class CargoSystem
return;
var label = Spawn(component.BountyLabelId, Transform(uid).Coordinates);
component.NextPrintTime = _timing.CurTime + component.PrintDelay;
component.NextPrintTime = Timing.CurTime + component.PrintDelay;
SetupBountyLabel(label, station, bounty.Value);
_audio.PlayPvs(component.PrintSound, uid);
}
@@ -81,7 +81,7 @@ public sealed partial class CargoSystem
if (_station.GetOwningStation(uid) is not { } station || !TryComp<StationCargoBountyDatabaseComponent>(station, out var db))
return;
if (_timing.CurTime < db.NextSkipTime)
if (Timing.CurTime < db.NextSkipTime)
return;
if (!TryGetBountyFromId(station, args.BountyId, out var bounty))
@@ -101,8 +101,8 @@ public sealed partial class CargoSystem
return;
FillBountyDatabase(station);
db.NextSkipTime = _timing.CurTime + db.SkipDelay;
var untilNextSkip = db.NextSkipTime - _timing.CurTime;
db.NextSkipTime = Timing.CurTime + db.SkipDelay;
var untilNextSkip = db.NextSkipTime - Timing.CurTime;
_uiSystem.SetUiState(uid, CargoConsoleUiKey.Bounty, new CargoBountyConsoleState(db.Bounties, db.History, untilNextSkip));
_audio.PlayPvs(component.SkipSound, uid);
}
@@ -471,7 +471,7 @@ public sealed partial class CargoSystem
skipped
? CargoBountyHistoryData.BountyResult.Skipped
: CargoBountyHistoryData.BountyResult.Completed,
_timing.CurTime,
Timing.CurTime,
actorName));
ent.Comp.Bounties.RemoveAt(i);
return true;
@@ -513,7 +513,7 @@ public sealed partial class CargoSystem
continue;
}
var untilNextSkip = db.NextSkipTime - _timing.CurTime;
var untilNextSkip = db.NextSkipTime - Timing.CurTime;
_uiSystem.SetUiState((uid, ui), CargoConsoleUiKey.Bounty, new CargoBountyConsoleState(db.Bounties, db.History, untilNextSkip));
}
}