Nullability fixes.

This commit is contained in:
Pieter-Jan Briers
2020-08-20 16:48:00 +02:00
parent 3372ab050c
commit ed1a96e536
47 changed files with 159 additions and 158 deletions

View File

@@ -64,7 +64,7 @@ namespace Content.Server.GameObjects.Components.Pointing
{
base.Startup();
if (Owner.TryGetComponent(out SpriteComponent sprite))
if (Owner.TryGetComponent(out SpriteComponent? sprite))
{
sprite.DrawDepth = (int) DrawDepth.Overlays;
}

View File

@@ -57,7 +57,7 @@ namespace Content.Server.GameObjects.Components.Pointing
private void UpdateAppearance()
{
if (_chasing == null ||
!Owner.TryGetComponent(out AppearanceComponent appearance))
!Owner.TryGetComponent(out AppearanceComponent? appearance))
{
return;
}
@@ -69,7 +69,7 @@ namespace Content.Server.GameObjects.Components.Pointing
{
base.Startup();
if (Owner.TryGetComponent(out SpriteComponent sprite))
if (Owner.TryGetComponent(out SpriteComponent? sprite))
{
sprite.DrawDepth = (int) DrawDepth.Overlays;
}