Nullability fixes.

This commit is contained in:
Pieter-Jan Briers
2020-08-20 16:48:00 +02:00
parent 3372ab050c
commit ed1a96e536
47 changed files with 159 additions and 158 deletions

View File

@@ -164,7 +164,7 @@ namespace Content.Server.GameObjects.Components.PDA
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor))
{
return;
}
@@ -175,7 +175,7 @@ namespace Content.Server.GameObjects.Components.PDA
public bool UseEntity(UseEntityEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor))
{
return false;
}