Client customization late-join spawner priority for arrivals/cryostorage (#24586)
* Initial commit, requires server restart to take effect * Exposes callbacks directly instead, takes effect immediately * Cleaned up control flow, swapped cvar for client customization * Switched to int, dictionary of callbacks, migration * Update Content.Shared/Preferences/SpawnPriorityPreference.cs * krunkle stan --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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Content.Shared/Preferences/SpawnPriorityPreference.cs
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Content.Shared/Preferences/SpawnPriorityPreference.cs
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namespace Content.Shared.Preferences
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{
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/// <summary>
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/// The spawn priority preference for a profile. Stored in database!
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/// </summary>
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public enum SpawnPriorityPreference
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{
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///////////////////////
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/// DO NOT TOUCH!!! ///
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///////////////////////
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None = 0,
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Arrivals = 1,
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Cryosleep = 2,
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}
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}
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