Map & Grid Entities (#493)
* Client & Server load with new scene hierarchy. * Engine Update.
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committed by
Pieter-Jan Briers
parent
c2c512a7e3
commit
ece6e0a833
@@ -27,9 +27,9 @@ namespace Content.Server.GameObjects.Components.Power
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[ViewVariables]
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public bool Regenerating { get; set; } = false;
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public override void Initialize()
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protected override void Startup()
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{
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base.Initialize();
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base.Startup();
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if (Parent == null)
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{
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