Map & Grid Entities (#493)

* Client & Server load with new scene hierarchy.

* Engine Update.
This commit is contained in:
Acruid
2019-12-22 04:23:38 -08:00
committed by Pieter-Jan Briers
parent c2c512a7e3
commit ece6e0a833
4 changed files with 8 additions and 5 deletions

View File

@@ -40,6 +40,9 @@ namespace Content.Client.GameObjects.Components
{
base.Shutdown();
if(Owner.Transform.Running == false)
return;
_snapGridComponent.OnPositionChanged -= SnapGridOnPositionChanged;
Owner.EntityManager.EventBus.RaiseEvent(Owner, new SubFloorHideDirtyEvent());
}