[Bugfix] Generators can now be weightless. (#39787)
FIX Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
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@@ -2,6 +2,7 @@
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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parent: BaseMachine
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id: BaseGenerator
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id: BaseGenerator
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description: A high efficiency thermoelectric generator.
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description: A high efficiency thermoelectric generator.
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name: generator
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name: generator
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@@ -12,10 +13,6 @@
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range: 5
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range: 5
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sound:
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sound:
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path: /Audio/Ambience/Objects/engine_hum.ogg
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path: /Audio/Ambience/Objects/engine_hum.ogg
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- type: Clickable
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- type: InteractionOutline
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- type: Physics
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bodyType: Static
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- type: Fixtures
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- type: Fixtures
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fixtures:
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fixtures:
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fix1:
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fix1:
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@@ -27,9 +24,6 @@
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- MachineMask
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- MachineMask
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layer:
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layer:
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- MachineLayer
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- MachineLayer
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- type: Transform
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anchored: true
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noRot: true
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- type: Sprite
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- type: Sprite
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sprite: Structures/Power/power.rsi
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sprite: Structures/Power/power.rsi
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state: generator
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state: generator
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@@ -49,8 +43,7 @@
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supplyRate: 3000
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supplyRate: 3000
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supplyRampRate: 500
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supplyRampRate: 500
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supplyRampTolerance: 500
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supplyRampTolerance: 500
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- type: Anchorable
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- type: Anchorable # Reduces anchor time to 1 second
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- type: Pullable
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- type: Damageable
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- type: Damageable
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damageContainer: StructuralInorganic
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damageContainer: StructuralInorganic
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damageModifierSet: Metallic
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damageModifierSet: Metallic
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