Add cvar to disable ooc chat (#3258)

This commit is contained in:
DrSmugleaf
2021-02-16 20:14:32 +01:00
committed by GitHub
parent 3c54c755ce
commit ecb9993d80
7 changed files with 131 additions and 19 deletions

View File

@@ -21,6 +21,11 @@ namespace Content.Client.Administration
public event Action? AdminStatusUpdated;
public bool IsActive()
{
return _adminData?.Active ?? false;
}
public bool HasFlag(AdminFlags flag)
{
return _adminData?.HasFlag(flag) ?? false;

View File

@@ -15,6 +15,12 @@ namespace Content.Client.Administration
/// </summary>
event Action AdminStatusUpdated;
/// <summary>
/// Checks whether the local player is an admin.
/// </summary>
/// <returns>true if the local player is an admin, false otherwise even if they are deadminned.</returns>
bool IsActive();
/// <summary>
/// Checks whether the local player has an admin flag.
/// </summary>

View File

@@ -1,11 +1,14 @@
using Content.Client.Administration;
using Content.Client.Chat;
using Content.Client.Interfaces.Chat;
using Content.Client.UserInterface;
using Content.Client.Voting;
using Content.Shared;
using Content.Shared.Input;
using Robust.Client.Input;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Configuration;
using Robust.Shared.Input.Binding;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -20,9 +23,14 @@ namespace Content.Client.State
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IVoteManager _voteManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IClientAdminManager _adminManager = default!;
[ViewVariables] private ChatBox _gameChat;
private bool _oocEnabled;
private bool _adminOocEnabled;
public override void Startup()
{
base.Startup();
@@ -42,13 +50,17 @@ namespace Content.Client.State
_gameChat.Input.PlaceHolder = Loc.GetString("Say something! [ for OOC");
_inputManager.SetInputCommand(ContentKeyFunctions.FocusChat,
InputCmdHandler.FromDelegate(s => FocusChat(_gameChat)));
InputCmdHandler.FromDelegate(_ => FocusChat(_gameChat)));
_inputManager.SetInputCommand(ContentKeyFunctions.FocusOOC,
InputCmdHandler.FromDelegate(s => FocusOOC(_gameChat)));
InputCmdHandler.FromDelegate(_ => FocusOOC(_gameChat)));
_inputManager.SetInputCommand(ContentKeyFunctions.FocusAdminChat,
InputCmdHandler.FromDelegate(s => FocusAdminChat(_gameChat)));
InputCmdHandler.FromDelegate(_ => FocusAdminChat(_gameChat)));
_configurationManager.OnValueChanged(CCVars.OocEnabled, OnOocEnabledChanged, true);
_configurationManager.OnValueChanged(CCVars.AdminOocEnabled, OnAdminOocEnabledChanged, true);
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
}
public override void Shutdown()
@@ -59,6 +71,37 @@ namespace Content.Client.State
_gameHud.RootControl.Orphan();
}
private void OnOocEnabledChanged(bool val)
{
_oocEnabled = val;
if (_adminManager.IsActive())
{
return;
}
_gameChat.Input.PlaceHolder = Loc.GetString(_oocEnabled ? "Say something! [ for OOC" : "Say something!");
}
private void OnAdminOocEnabledChanged(bool val)
{
_adminOocEnabled = val;
if (!_adminManager.IsActive())
{
return;
}
_gameChat.Input.PlaceHolder = Loc.GetString(_adminOocEnabled ? "Say something! [ for OOC" : "Say something!");
}
private void OnAdminStatusUpdated()
{
_gameChat.Input.PlaceHolder = _adminManager.IsActive()
? Loc.GetString(_adminOocEnabled ? "Say something! [ for OOC" : "Say something!")
: Loc.GetString(_oocEnabled ? "Say something! [ for OOC" : "Say something!");
}
internal static void FocusChat(ChatBox chat)
{
if (chat == null || chat.UserInterfaceManager.KeyboardFocused != null)

View File

@@ -53,6 +53,11 @@ namespace Content.Server.Administration
private readonly HashSet<string> _anyCommands = new();
private readonly Dictionary<string, AdminFlags[]> _adminCommands = new();
public bool IsAdmin(IPlayerSession session, bool includeDeAdmin = false)
{
return GetAdminData(session, includeDeAdmin) != null;
}
public AdminData? GetAdminData(IPlayerSession session, bool includeDeAdmin = false)
{
if (_admins.TryGetValue(session, out var reg) && (reg.Data.Active || includeDeAdmin))

View File

@@ -25,6 +25,16 @@ namespace Content.Server.Administration
/// </remarks>
IEnumerable<IPlayerSession> ActiveAdmins { get; }
/// <summary>
/// Checks if a player is an admin.
/// </summary>
/// <param name="session">The player to check.</param>
/// <param name="includeDeAdmin">
/// Whether to return admin data for admins that are current de-adminned.
/// </param>
/// <returns>true if the player is an admin, false otherwise.</returns>
bool IsAdmin(IPlayerSession session, bool includeDeAdmin = false);
/// <summary>
/// Gets the admin data for a player, if they are an admin.
/// </summary>

View File

@@ -8,6 +8,7 @@ using Content.Server.GameObjects.Components.Observer;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Server.Interfaces.Chat;
using Content.Shared;
using Content.Shared.Administration;
using Content.Shared.Chat;
using Content.Shared.GameObjects.Components.Inventory;
@@ -15,6 +16,7 @@ using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
using Content.Shared.Interfaces;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -29,10 +31,17 @@ namespace Content.Server.Chat
/// </summary>
internal sealed class ChatManager : IChatManager
{
[Dependency] private readonly IServerNetManager _netManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IMoMMILink _mommiLink = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IServerPreferencesManager _preferencesManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
/// <summary>
/// The maximum length a player-sent message can be sent
/// </summary>
public int MaxMessageLength = 1000;
public const int MaxMessageLength = 1000;
private const int VoiceRange = 7; // how far voice goes in world units
@@ -43,12 +52,8 @@ namespace Content.Server.Chat
//TODO: make prio based?
private List<TransformChat> _chatTransformHandlers;
[Dependency] private readonly IServerNetManager _netManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IMoMMILink _mommiLink = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IServerPreferencesManager _preferencesManager = default!;
private bool _oocEnabled = true;
private bool _adminOocEnabled = true;
public void Initialize()
{
@@ -61,6 +66,21 @@ namespace Content.Server.Chat
_netManager.ServerSendToAll(msg);
_chatTransformHandlers = new List<TransformChat>();
_configurationManager.OnValueChanged(CCVars.OocEnabled, OnOocEnabledChanged, true);
_configurationManager.OnValueChanged(CCVars.AdminOocEnabled, OnAdminOocEnabledChanged, true);
}
private void OnOocEnabledChanged(bool val)
{
_oocEnabled = val;
DispatchServerAnnouncement(val ? "OOC chat has been enabled." : "OOC chat has been disabled.");
}
private void OnAdminOocEnabledChanged(bool val)
{
_adminOocEnabled = val;
DispatchServerAnnouncement(val ? "Admin OOC chat has been enabled." : "Admin OOC chat has been disabled.");
}
public void DispatchServerAnnouncement(string message)
@@ -166,13 +186,15 @@ namespace Content.Server.Chat
}
// Check if entity is a player
IPlayerSession playerSession = source.GetComponent<IActorComponent>().playerSession;
if (!source.TryGetComponent(out IActorComponent actor))
{
return;
}
// Check if message exceeds the character limit
if (playerSession != null)
if (action.Length > MaxMessageLength)
if (actor.playerSession != null && action.Length > MaxMessageLength)
{
DispatchServerMessage(playerSession, Loc.GetString(MaxLengthExceededMessage, MaxMessageLength));
DispatchServerMessage(actor.playerSession, Loc.GetString(MaxLengthExceededMessage, MaxMessageLength));
return;
}
@@ -189,6 +211,18 @@ namespace Content.Server.Chat
public void SendOOC(IPlayerSession player, string message)
{
if (_adminManager.IsAdmin(player))
{
if (!_adminOocEnabled)
{
return;
}
}
else if (!_oocEnabled)
{
return;
}
// Check if message exceeds the character limit
if (message.Length > MaxMessageLength)
{
@@ -202,7 +236,7 @@ namespace Content.Server.Chat
msg.MessageWrap = $"OOC: {player.Name}: {{0}}";
if (_adminManager.HasAdminFlag(player, AdminFlags.Admin))
{
var prefs = _preferencesManager.GetPreferences((player.UserId));
var prefs = _preferencesManager.GetPreferences(player.UserId);
msg.MessageColorOverride = prefs.AdminOOCColor;
}
//TODO: player.Name color, this will need to change the structure of the MsgChatMessage

View File

@@ -252,5 +252,14 @@ namespace Content.Shared
*/
public static readonly CVarDef<bool> BrandingSteam = CVarDef.Create("branding.steam", false, CVar.CLIENTONLY);
/*
* OOC
*/
public static readonly CVarDef<bool> OocEnabled = CVarDef.Create("ooc.enabled", true, CVar.NOTIFY);
public static readonly CVarDef<bool> AdminOocEnabled =
CVarDef.Create("ooc.enabled_admin", true, CVar.NOTIFY);
}
}