Revert "Update submodule (again)" (#7730)
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@@ -46,7 +46,6 @@ namespace Content.Server.Disposal.Unit.EntitySystems
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{
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base.Initialize();
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// Shouldn't need re-anchoring.
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SubscribeLocalEvent<DisposalUnitComponent, AnchorStateChangedEvent>(OnAnchorChanged);
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// TODO: Predict me when hands predicted
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SubscribeLocalEvent<DisposalUnitComponent, RelayMovementEntityEvent>(HandleMovement);
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@@ -245,7 +244,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
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{
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return;
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}
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if (!CanInsert(component, args.Used) || !_handsSystem.TryDropIntoContainer(args.User, args.Used, component.Container))
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{
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return;
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