adds attr
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@@ -1,5 +1,6 @@
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#nullable enable
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using System;
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using Robust.Shared;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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@@ -10,6 +11,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
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/// <summary>
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/// This interface gives components behavior when being used to "attack".
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/// </summary>
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[RequiresExplicitImplementation]
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public interface IAttack
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{
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// Redirects to ClickAttack by default.
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