Removes hacky behavior from DeviceListSystem (#11255)
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@@ -17,6 +17,7 @@ public abstract class SharedDeviceListSystem : EntitySystem
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/// <param name="uid">The entity to update.</param>
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/// <param name="devices">The devices to store.</param>
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/// <param name="merge">Whether to merge or replace the devices stored.</param>
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/// <param name="dirty">If the component should be dirtied upon this call.</param>
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/// <param name="deviceList">Device list component</param>
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public DeviceListUpdateResult UpdateDeviceList(EntityUid uid, IEnumerable<EntityUid> devices, bool merge = false, DeviceListComponent? deviceList = null)
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{
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