Seal/abstract/virtual everything (#6739)
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@@ -24,7 +24,7 @@ namespace Content.Shared.Projectiles
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}
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[NetSerializable, Serializable]
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protected class ProjectileComponentState : ComponentState
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protected sealed class ProjectileComponentState : ComponentState
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{
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public ProjectileComponentState(EntityUid shooter, bool ignoreShooter)
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{
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