Seal/abstract/virtual everything (#6739)
This commit is contained in:
@@ -15,7 +15,7 @@ namespace Content.Shared.Movement.Components
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IMoverComponent))]
|
||||
[NetworkedComponent()]
|
||||
public class SharedPlayerInputMoverComponent : Component, IMoverComponent
|
||||
public sealed class SharedPlayerInputMoverComponent : Component, IMoverComponent
|
||||
{
|
||||
// This class has to be able to handle server TPS being lower than client FPS.
|
||||
// While still having perfectly responsive movement client side.
|
||||
|
||||
Reference in New Issue
Block a user