Seal/abstract/virtual everything (#6739)
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Shared.Administration
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{
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[Serializable, NetSerializable]
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public class SetOutfitEuiState : EuiStateBase
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public sealed class SetOutfitEuiState : EuiStateBase
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{
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public EntityUid TargetEntityId;
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}
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