Seal/abstract/virtual everything (#6739)

This commit is contained in:
mirrorcult
2022-02-16 00:23:23 -07:00
committed by GitHub
parent 4dfcacb86a
commit ec4d4688c7
1771 changed files with 2216 additions and 2164 deletions

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@@ -10,7 +10,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
namespace Content.Server.Tools.Components
{
[RegisterComponent]
public class WelderComponent : SharedWelderComponent
public sealed class WelderComponent : SharedWelderComponent
{
/// <summary>
/// Solution on the entity that contains the fuel.
@@ -56,7 +56,7 @@ namespace Content.Server.Tools.Components
/// </summary>
/// <remarks>
/// If this is a standard welder, this damage bonus should probably subtract the entity's standard melee weapon damage
/// and replace it all with heat damage.
/// and replace it all with heat damage.
/// </remarks>
[DataField("litMeleeDamageBonus")]
public DamageSpecifier LitMeleeDamageBonus = new();