Seal/abstract/virtual everything (#6739)
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@@ -13,7 +13,7 @@ using Robust.Shared.ViewVariables;
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namespace Content.Server.Singularity.Components
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{
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[RegisterComponent]
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public class RadiationCollectorComponent : Component, IInteractHand, IRadiationAct
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public sealed class RadiationCollectorComponent : Component, IInteractHand, IRadiationAct
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IEntityManager _entMan = default!;
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