Seal/abstract/virtual everything (#6739)
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@@ -11,7 +11,7 @@ using Robust.Shared.Timing;
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namespace Content.Server.ParticleAccelerator.Components
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{
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[RegisterComponent]
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public class ParticleProjectileComponent : Component
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public sealed class ParticleProjectileComponent : Component
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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