Seal/abstract/virtual everything (#6739)
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@@ -14,7 +14,7 @@ using Robust.Shared.Player;
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namespace Content.Server.Light.EntitySystems
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{
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public class MatchstickSystem : EntitySystem
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public sealed class MatchstickSystem : EntitySystem
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{
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private HashSet<MatchstickComponent> _litMatches = new();
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[Dependency]
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