Seal/abstract/virtual everything (#6739)
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@@ -21,7 +21,7 @@ namespace Content.Server.Lathe.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public class LatheComponent : SharedLatheComponent, IInteractUsing, IActivate
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public sealed class LatheComponent : SharedLatheComponent, IInteractUsing, IActivate
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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@@ -35,7 +35,7 @@ namespace Content.Server.Lathe.Components
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private LatheState _state = LatheState.Base;
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protected virtual LatheState State
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protected LatheState State
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{
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get => _state;
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set => _state = value;
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