Seal/abstract/virtual everything (#6739)
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@@ -13,12 +13,12 @@ using System.Threading;
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namespace Content.Server.Kitchen.Components
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{
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[RegisterComponent, Friend(typeof(KitchenSpikeSystem))]
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public class KitchenSpikeComponent : SharedKitchenSpikeComponent, ISuicideAct
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public sealed class KitchenSpikeComponent : SharedKitchenSpikeComponent, ISuicideAct
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{
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public int MeatParts;
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public string? MeatPrototype;
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// TODO: Spiking alive mobs? (Replace with uid) (deal damage to their limbs on spiking, kill on first butcher attempt?)
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// TODO: Spiking alive mobs? (Replace with uid) (deal damage to their limbs on spiking, kill on first butcher attempt?)
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public string MeatSource1p = "?";
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public string MeatSource0 = "?";
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public string MeatName = "?";
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