Seal/abstract/virtual everything (#6739)
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@@ -15,7 +15,7 @@ using Robust.Shared.Prototypes;
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namespace Content.Server.GameTicking.Commands
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{
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[AnyCommand]
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class JoinGameCommand : IConsoleCommand
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sealed class JoinGameCommand : IConsoleCommand
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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