Seal/abstract/virtual everything (#6739)
This commit is contained in:
@@ -25,7 +25,7 @@ using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Server.Explosion.EntitySystems
|
||||
{
|
||||
public class ExplosionSystem : EntitySystem
|
||||
public sealed class ExplosionSystem : EntitySystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Distance used for camera shake when distance from explosion is (0.0, 0.0).
|
||||
|
||||
Reference in New Issue
Block a user