Seal/abstract/virtual everything (#6739)
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@@ -153,7 +153,7 @@ public sealed class DoorSystem : SharedDoorSystem
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if (canEv.Cancelled)
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// mark handled, as airlock component will cancel after generating a pop-up & you don't want to pry a tile
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// under a windoor.
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return true;
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return true;
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var modEv = new DoorGetPryTimeModifierEvent();
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RaiseLocalEvent(target, modEv, false);
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@@ -305,7 +305,7 @@ public sealed class DoorSystem : SharedDoorSystem
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}
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}
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public class PryFinishedEvent : EntityEventArgs { }
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public class PryCancelledEvent : EntityEventArgs { }
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public class WeldFinishedEvent : EntityEventArgs { }
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public class WeldCancelledEvent : EntityEventArgs { }
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public sealed class PryFinishedEvent : EntityEventArgs { }
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public sealed class PryCancelledEvent : EntityEventArgs { }
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public sealed class WeldFinishedEvent : EntityEventArgs { }
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public sealed class WeldCancelledEvent : EntityEventArgs { }
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