Seal/abstract/virtual everything (#6739)
This commit is contained in:
@@ -4,7 +4,7 @@ using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Server.Cooldown
|
||||
{
|
||||
public class ItemCooldownSystem : EntitySystem
|
||||
public sealed class ItemCooldownSystem : EntitySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -20,7 +20,7 @@ namespace Content.Server.Cooldown
|
||||
}
|
||||
}
|
||||
|
||||
public class RefreshItemCooldownEvent : EntityEventArgs
|
||||
public sealed class RefreshItemCooldownEvent : EntityEventArgs
|
||||
{
|
||||
public TimeSpan LastAttackTime { get; }
|
||||
public TimeSpan CooldownEnd { get; }
|
||||
|
||||
Reference in New Issue
Block a user