Seal/abstract/virtual everything (#6739)
This commit is contained in:
@@ -26,7 +26,7 @@ namespace Content.Server.Arcade.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IActivate))]
|
||||
public class SpaceVillainArcadeComponent : SharedSpaceVillainArcadeComponent, IActivate, IWires
|
||||
public sealed class SpaceVillainArcadeComponent : SharedSpaceVillainArcadeComponent, IActivate, IWires
|
||||
{
|
||||
[Dependency] private readonly IRobustRandom _random = null!;
|
||||
|
||||
@@ -246,7 +246,7 @@ namespace Content.Server.Arcade.Components
|
||||
/// <summary>
|
||||
/// A Class to handle all the game-logic of the SpaceVillain-game.
|
||||
/// </summary>
|
||||
public class SpaceVillainGame
|
||||
public sealed class SpaceVillainGame
|
||||
{
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user