Seal/abstract/virtual everything (#6739)
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@@ -14,7 +14,7 @@ using Color = Robust.Shared.Maths.Color;
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namespace Content.Client.Parallax
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{
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public class ParallaxGenerator
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public sealed class ParallaxGenerator
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{
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private readonly List<Layer> Layers = new();
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@@ -69,7 +69,7 @@ namespace Content.Client.Parallax
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public abstract void Apply(Image<Rgba32> bitmap);
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}
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private class LayerNoise : Layer
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private sealed class LayerNoise : Layer
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{
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private readonly Color InnerColor = Color.White;
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private readonly Color OuterColor = Color.Black;
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@@ -197,7 +197,7 @@ namespace Content.Client.Parallax
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}
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}
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private class LayerPoints : Layer
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private sealed class LayerPoints : Layer
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{
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private readonly int Seed = 1234;
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private readonly int PointCount = 100;
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