Seal/abstract/virtual everything (#6739)

This commit is contained in:
mirrorcult
2022-02-16 00:23:23 -07:00
committed by GitHub
parent 4dfcacb86a
commit ec4d4688c7
1771 changed files with 2216 additions and 2164 deletions

View File

@@ -13,7 +13,7 @@ using Robust.Shared.Timing;
namespace Content.Client.Doors
{
[UsedImplicitly]
public class AirlockVisualizer : AppearanceVisualizer, ISerializationHooks
public sealed class AirlockVisualizer : AppearanceVisualizer, ISerializationHooks
{
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
@@ -211,10 +211,10 @@ namespace Content.Client.Doors
sprite.LayerSetVisible(DoorVisualLayers.BaseBolted, unlitVisible && boltedVisible);
if (_emergencyAccessLayer)
{
sprite.LayerSetVisible(DoorVisualLayers.BaseEmergencyAccess,
emergencyLightsVisible
&& state != DoorState.Open
&& state != DoorState.Opening
sprite.LayerSetVisible(DoorVisualLayers.BaseEmergencyAccess,
emergencyLightsVisible
&& state != DoorState.Open
&& state != DoorState.Opening
&& state != DoorState.Closing
&& unlitVisible);
}