Seal/abstract/virtual everything (#6739)

This commit is contained in:
mirrorcult
2022-02-16 00:23:23 -07:00
committed by GitHub
parent 4dfcacb86a
commit ec4d4688c7
1771 changed files with 2216 additions and 2164 deletions

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@@ -35,7 +35,7 @@ namespace Content.Client.Damage
/// of the sprite layer, and then passing in a bool value
/// (true to enable, false to disable).
/// </summary>
public class DamageVisualizer : AppearanceVisualizer
public sealed class DamageVisualizer : AppearanceVisualizer
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
@@ -161,7 +161,7 @@ namespace Content.Client.Damage
// deals with the edge case of human damage visuals not
// being in color without making a Dict<Dict<Dict<Dict<Dict<Dict...
[DataDefinition]
internal class DamageVisualizerSprite
internal sealed class DamageVisualizerSprite
{
/// <summary>
/// The RSI path for the damage visualizer