Seal/abstract/virtual everything (#6739)
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@@ -23,7 +23,7 @@ namespace Content.Client.Construction
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/// The client-side implementation of the construction system, which is used for constructing entities in game.
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/// </summary>
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[UsedImplicitly]
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public class ConstructionSystem : SharedConstructionSystem
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public sealed class ConstructionSystem : SharedConstructionSystem
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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@@ -246,7 +246,7 @@ namespace Content.Client.Construction
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}
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}
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public class CraftingAvailabilityChangedArgs : EventArgs
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public sealed class CraftingAvailabilityChangedArgs : EventArgs
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{
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public bool Available { get; }
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