Seal/abstract/virtual everything (#6739)
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@@ -7,7 +7,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Client.Cargo.Components
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{
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[RegisterComponent]
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public class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent
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public sealed class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent
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{
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private readonly List<CargoOrderData> _orders = new();
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@@ -22,7 +22,7 @@ namespace Content.Client.Cargo.Components
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/// <summary>
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/// Removes all orders from the database.
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/// </summary>
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public virtual void Clear()
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public void Clear()
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{
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_orders.Clear();
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}
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@@ -31,7 +31,7 @@ namespace Content.Client.Cargo.Components
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/// Adds an order to the database.
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/// </summary>
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/// <param name="order">The order to be added.</param>
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public virtual void AddOrder(CargoOrderData order)
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public void AddOrder(CargoOrderData order)
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{
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if (!_orders.Contains(order))
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_orders.Add(order);
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