diff --git a/Content.Client/GameObjects/Components/Mobs/ClientStatusEffectsComponent.cs b/Content.Client/GameObjects/Components/Mobs/ClientStatusEffectsComponent.cs index 0e915772a4..e3edf3d34b 100644 --- a/Content.Client/GameObjects/Components/Mobs/ClientStatusEffectsComponent.cs +++ b/Content.Client/GameObjects/Components/Mobs/ClientStatusEffectsComponent.cs @@ -76,10 +76,6 @@ namespace Content.Client.GameObjects.Components.Mobs private void PlayerDetached() { - if (!CurrentlyControlled) - { - return; - } _ui?.Dispose(); _ui = null; }