Remove mech component references (#15246)
This commit is contained in:
@@ -125,7 +125,7 @@ public sealed class MechSystem : SharedMechSystem
|
||||
Dirty(component);
|
||||
}
|
||||
|
||||
private void OnRemoveEquipmentMessage(EntityUid uid, SharedMechComponent component, MechEquipmentRemoveMessage args)
|
||||
private void OnRemoveEquipmentMessage(EntityUid uid, MechComponent component, MechEquipmentRemoveMessage args)
|
||||
{
|
||||
if (!Exists(args.Equipment) || Deleted(args.Equipment))
|
||||
return;
|
||||
@@ -224,7 +224,7 @@ public sealed class MechSystem : SharedMechSystem
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
private void OnDamageChanged(EntityUid uid, SharedMechComponent component, DamageChangedEvent args)
|
||||
private void OnDamageChanged(EntityUid uid, MechComponent component, DamageChangedEvent args)
|
||||
{
|
||||
var integrity = component.MaxIntegrity - args.Damageable.TotalDamage;
|
||||
SetIntegrity(uid, integrity, component);
|
||||
@@ -264,7 +264,7 @@ public sealed class MechSystem : SharedMechSystem
|
||||
}
|
||||
}
|
||||
|
||||
public override void UpdateUserInterface(EntityUid uid, SharedMechComponent? component = null)
|
||||
public override void UpdateUserInterface(EntityUid uid, MechComponent? component = null)
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return;
|
||||
@@ -285,7 +285,7 @@ public sealed class MechSystem : SharedMechSystem
|
||||
_ui.SetUiState(ui, state);
|
||||
}
|
||||
|
||||
public override bool TryInsert(EntityUid uid, EntityUid? toInsert, SharedMechComponent? component = null)
|
||||
public override bool TryInsert(EntityUid uid, EntityUid? toInsert, MechComponent? component = null)
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return false;
|
||||
@@ -293,9 +293,7 @@ public sealed class MechSystem : SharedMechSystem
|
||||
if (!base.TryInsert(uid, toInsert, component))
|
||||
return false;
|
||||
|
||||
var mech = (MechComponent) component;
|
||||
|
||||
if (mech.Airtight)
|
||||
if (component.Airtight && TryComp(uid, out MechAirComponent? mechAir))
|
||||
{
|
||||
var coordinates = Transform(uid).MapPosition;
|
||||
if (_map.TryFindGridAt(coordinates, out var grid))
|
||||
@@ -304,14 +302,14 @@ public sealed class MechSystem : SharedMechSystem
|
||||
|
||||
if (_atmosphere.GetTileMixture(tile.GridUid, null, tile.GridIndices, true) is {} environment)
|
||||
{
|
||||
_atmosphere.Merge(mech.Air, environment.RemoveVolume(MechComponent.GasMixVolume));
|
||||
_atmosphere.Merge(mechAir.Air, environment.RemoveVolume(MechAirComponent.GasMixVolume));
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool TryEject(EntityUid uid, SharedMechComponent? component = null)
|
||||
public override bool TryEject(EntityUid uid, MechComponent? component = null)
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return false;
|
||||
@@ -319,9 +317,7 @@ public sealed class MechSystem : SharedMechSystem
|
||||
if (!base.TryEject(uid, component))
|
||||
return false;
|
||||
|
||||
var mech = (MechComponent) component;
|
||||
|
||||
if (mech.Airtight)
|
||||
if (component.Airtight && TryComp(uid, out MechAirComponent? mechAir))
|
||||
{
|
||||
var coordinates = Transform(uid).MapPosition;
|
||||
if (_map.TryFindGridAt(coordinates, out var grid))
|
||||
@@ -330,8 +326,8 @@ public sealed class MechSystem : SharedMechSystem
|
||||
|
||||
if (_atmosphere.GetTileMixture(tile.GridUid, null, tile.GridIndices, true) is {} environment)
|
||||
{
|
||||
_atmosphere.Merge(environment, mech.Air);
|
||||
mech.Air.Clear();
|
||||
_atmosphere.Merge(environment, mechAir.Air);
|
||||
mechAir.Air.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -339,7 +335,7 @@ public sealed class MechSystem : SharedMechSystem
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void BreakMech(EntityUid uid, SharedMechComponent? component = null)
|
||||
public override void BreakMech(EntityUid uid, MechComponent? component = null)
|
||||
{
|
||||
base.BreakMech(uid, component);
|
||||
|
||||
@@ -347,7 +343,7 @@ public sealed class MechSystem : SharedMechSystem
|
||||
_actionBlocker.UpdateCanMove(uid);
|
||||
}
|
||||
|
||||
public override bool TryChangeEnergy(EntityUid uid, FixedPoint2 delta, SharedMechComponent? component = null)
|
||||
public override bool TryChangeEnergy(EntityUid uid, FixedPoint2 delta, MechComponent? component = null)
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return false;
|
||||
@@ -409,20 +405,26 @@ public sealed class MechSystem : SharedMechSystem
|
||||
#region Atmos Handling
|
||||
private void OnInhale(EntityUid uid, MechPilotComponent component, InhaleLocationEvent args)
|
||||
{
|
||||
if (!TryComp<MechComponent>(component.Mech, out var mech))
|
||||
if (!TryComp<MechComponent>(component.Mech, out var mech) ||
|
||||
!TryComp<MechAirComponent>(component.Mech, out var mechAir))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mech.Airtight)
|
||||
args.Gas = mech.Air;
|
||||
args.Gas = mechAir.Air;
|
||||
}
|
||||
|
||||
private void OnExhale(EntityUid uid, MechPilotComponent component, ExhaleLocationEvent args)
|
||||
{
|
||||
if (!TryComp<MechComponent>(component.Mech, out var mech))
|
||||
if (!TryComp<MechComponent>(component.Mech, out var mech) ||
|
||||
!TryComp<MechAirComponent>(component.Mech, out var mechAir))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mech.Airtight)
|
||||
args.Gas = mech.Air;
|
||||
args.Gas = mechAir.Air;
|
||||
}
|
||||
|
||||
private void OnExpose(EntityUid uid, MechPilotComponent component, ref AtmosExposedGetAirEvent args)
|
||||
@@ -430,10 +432,13 @@ public sealed class MechSystem : SharedMechSystem
|
||||
if (args.Handled)
|
||||
return;
|
||||
|
||||
if (!TryComp<MechComponent>(component.Mech, out var mech))
|
||||
if (!TryComp<MechComponent>(component.Mech, out var mech) ||
|
||||
!TryComp<MechAirComponent>(component.Mech, out var mechAir))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
args.Gas = mech.Airtight ? mech.Air : _atmosphere.GetContainingMixture(component.Mech);
|
||||
args.Gas = mech.Airtight ? mechAir.Air : _atmosphere.GetContainingMixture(component.Mech);
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user