Fix mobs playing a falling sound when dying from crit (#2425)

* Fix falling sound playing twice when dying

* But actually
This commit is contained in:
DrSmugleaf
2020-10-29 10:26:23 +01:00
committed by GitHub
parent 650e7385b9
commit ec25dbe4a7
5 changed files with 10 additions and 18 deletions

View File

@@ -25,12 +25,12 @@ namespace Content.Server.GameObjects.EntitySystems
if (newState != oldState)
{
appearance.SetData(RotationVisuals.RotationState, newState);
}
if (playSound)
{
var file = AudioHelpers.GetRandomFileFromSoundCollection("bodyfall");
Get<AudioSystem>().PlayFromEntity(file, entity, AudioHelpers.WithVariation(0.25f));
if (playSound)
{
var file = AudioHelpers.GetRandomFileFromSoundCollection("bodyfall");
Get<AudioSystem>().PlayFromEntity(file, entity, AudioHelpers.WithVariation(0.25f));
}
}
return true;