Fix mobs playing a falling sound when dying from crit (#2425)

* Fix falling sound playing twice when dying

* But actually
This commit is contained in:
DrSmugleaf
2020-10-29 10:26:23 +01:00
committed by GitHub
parent 650e7385b9
commit ec25dbe4a7
5 changed files with 10 additions and 18 deletions

View File

@@ -24,12 +24,6 @@ namespace Content.Client.GameObjects.EntitySystems
appearance.SetData(RotationVisuals.RotationState, newState);
}
if (playSound)
{
var file = AudioHelpers.GetRandomFileFromSoundCollection("bodyfall");
Get<AudioSystem>().Play(file, entity, AudioHelpers.WithVariation(0.25f));
}
return true;
}